SCE Worldwide Studios President Shuhei Yoshida himself posted this message:
"Fumito Ueda, gen DESIGN and JAPAN Studio have a wonderful vision for The Last Guardian’s touching, emotional journey of friendship and trust, and we want to deliver the most polished experience possible for our fans who have supported us for so long. A delay is a difficult decision, particularly with this game, but we have encountered more bugs than anticipated while in the final stages of development. To ensure that The Last Guardian delivers on the experience that the game’s creators have envisioned, we need to take the extra time to work on those issues.
Our development continues to push itself to the fullest and we look forward to revealing new content toward launch.
We appreciate your continued support."Honestly, this is something that is definitely souring my taste for the game. Announcement after announcement gets followed by disappointment and delay. Everyone watching the development knows that it began in 2007, was initially announced in 2009, and reintroduced in 2015. It's getting to the point where the game may not be able to live up to its own hype.
Team Ico has yet to make a bad game, but this feels like it's going to be too short or too small and might feel like a decade of wasted potential. Ico and Shadow of the Colossus still stand as two of the most creative and innovative games ever. Something just feels off about this, and that in itself seems like an ill omen. Granted, I could be very wrong about this, and The Last Guardian may become the triumphant final installment to the Team Ico saga.
The Last Guardian's newest expected release date is Dec. 6th.
For related posts [ The Last Guardian ]
Source [ PSN BLOG ]
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